It’s Always Sunny in Philadelphia Drinking Game

It’s Always Sunny in Philadelphia Drinking Game

It’s Always Sunny in Philadelphia is chaotic, depraved, and absolutely perfect for a drinking game. The gang’s terrible decisions and escalating schemes give you nonstop reasons to drink. Gather 2-8 players, crack open some beers, and prepare to drink along with the worst people in Philly.

What You Need

  • A TV or laptop with It’s Always Sunny streaming (Hulu)
  • Your drink of choice (beer, wine, or cocktails)
  • At least 1 friend (best with 3-6 players)
  • Snacks to keep you going

It’s Always Sunny in Philadelphia Drinking Game Rules

Take a sip every time:

  • The gang devises a new scheme or plan
  • Charlie says something illiterate or can’t read
  • Dennis mentions being a golden god or references “the implication”
  • Frank says something horrifying or disturbing
  • Someone calls Dee a bird or makes fun of her
  • Mac is in denial about something obvious
  • The gang turns on each other mid-scheme
  • A title card contradicts what was just said
  • Someone drinks a beer on screen
  • Charlie screams or goes into a rage
  • Cricket appears and is increasingly damaged from last time

Hard Mode Rules

Want more intensity? Add these rules on top of the basics:

  • Take two sips for any Day Man or Night Man reference
  • Finish your drink when Dennis goes full psycho
  • Take a sip when Mac does karate or shows off his moves
  • Take two sips when Frank pulls out a gun or weapon
  • Take a sip every time someone hatches a scheme within a scheme
  • Take two sips when the gang references a past episode’s disaster

Best Episodes to Play

These episodes are packed with triggers and perfect for game night:

  1. S4E13 – The Nightman Cometh — The musical is wall-to-wall triggers with Day Man references, Charlie screaming, Dennis ego trips, and the gang falling apart on stage.
  2. S7E7 – CharDee MacDennis: The Game of Games — A drinking board game within a drinking game means you’ll never put your glass down for the entire episode.
  3. S12E3 – The Gang Goes to the Water Park — Schemes stack on top of schemes with Dennis being a psycho, Frank in the lazy river, and Charlie’s wild antics throughout.
  4. S2E3 – The Welfare Store — Early-season scheming at its finest with the gang splitting into teams and every plan going horribly wrong.
  5. S11E5 – Mac and Dennis Move to the Suburbs — Dennis’s slow descent into madness triggers hard mode rules nonstop while Mac stays blissfully oblivious.
See also  Love Is Blind Drinking Game

House Rules & Variations

  • Swap shots for sips — Always Sunny episodes hit hard and fast
  • Add a dare rule — do a Charlie Kelly scream impression whenever he rages on screen
  • Play with non-alcoholic drinks if you want to survive a full season binge
  • Assign each player a gang member and take an extra sip whenever your character schemes
  • Add a “wildcard” rule where everyone drinks when Charlie does something unpredictable

Tips for a Great Game Night

  • Start with a shorter episode to calibrate the drinking pace
  • Keep water on the table — hydration is key
  • Designate a driver or plan rides before you start
  • Have snacks ready — chips, pizza, and pretzels are classics

If you enjoyed this game, check out these:

  • Ride the Bus — A high-stakes card game with escalating penalties
  • Mexican Dice — A fast-paced dice bluffing game with plenty of drinks

Frequently Asked Questions

How many people do you need for the Always Sunny drinking game?

You can play with just 2 people, but 3-5 players is the sweet spot. With five players, each person can represent a gang member and take bonus sips for their character’s antics.

What do you drink during the Always Sunny drinking game?

Beer is the most on-brand choice since the gang is constantly drinking it on the show. Light beers or hard seltzers work well given the high trigger frequency. Save the hard stuff for single-episode sessions only.

Which season of Always Sunny is best for the drinking game?

Seasons 4 through 7 are peak drinking game material. The characters are fully developed, the schemes are at their most elaborate, and episodes like The Nightman Cometh and CharDee MacDennis are all-time classics. Season 5 is a great starting point.

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